![]() ![]() The main additions we have there are these big monsters, and they can mutate and different limbs can come out of them. ![]() And the tactical level is very similar to X-Com. What you have to do as a player, which makes it different, is you actually have to find one of the possible solutions to the alien menace, and it will come from one of these three factions.īut in a way, the game world on a strategic level, is much more systems-driven and dynamic in a similar way to a 4X game than maybe anything I've done before. So there's diplomacy elements, there's resource management elements, and it, in a way, is a bit similar to how modern 4X games function, but one of the Xs is in reverse: the human population is actually shrinking and not expanding, because you're fighting against this mist which is coming in from the sea, which is pouring all these alien creatures onto the land. ![]() And you, as a player, are almost like a fourth faction trying to interact with them. They've got their own purpose, their own technology, their own strengths and weaknesses. ![]()
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